


prototype_banner_guards_state: 0 = default, 1 = first group killed, 2 = both groups killed (Initial value: 0). prototype_banner_toppled: 0 = default, 1 = banner toppled. prototype_main_quest_state: 0 = default, 1 = traveler met, 2 = chorus camp found, 3 = town entered, 4 = banner destroyed, 5 = chorus killed (Initial value: 0). prototype_num_chorus_killed: 0 = default, 1+ = number of scarlet chorus killed in area. 0201_Adj7_State: 0 = default, 1 = despawn (Initial value: 0). 0201_CM_EncroachingArmy: 0 = Not Available, 1 = Available (Initial value: 0).

0201_CM_ForgeBoundServant: 0 = Not Available, 1 = Available (Initial value: 0). 0201_LC_Stage: 0 = First Arrival, 1 = BB Raid, 2 = Post Raid, 3 = Region Complete, 4 = Act 3 (Initial value: 0).0201_LC_Final_Region_Control: 0 = Rebel, 1 = Disfavored, 2 = Scarlet Chorus, 4 = Player Controlled (Initial value: 3).0201_LC_Enemy_Army: 0 = Default, 1 = Disfavored are Enemy, 2 = Scarlet Chorus are Enemy (Initial value: 0).0201_Intro_Merchants: 0 = Default, 1 = Player saw merchants leaving (Initial value: 0).0201_Harchiand_Requested_Meeting: 0 = Default, 1 = Harchiand asked the player to come see him after the raid (Initial value: 0).0201_Harchiand_Loyalty: Increments every time Harchiand Bronze gives a loyal answer.0201_Harchiand_Disloyalty: Increments every time Harchiand Bronze gives a disloyal answer.0201_FQ_SC_Harchiand_Fate: 0 = Alive, 1 = Dead, 2 = Found Loyal (Initial value: 0).0201_CM_OpenTradeRoute: 0 = Not Available, 1 = Available (Initial value: 0).0201_CM_FreeCitiesRaid: 0 = Not Available, 1 = Available (Initial value: 0).0201_CM_FreeCitiesEmmisary: 0 = Not Available, 1 = Available (Initial value: 0).
